#ifndef _ENGINE_
#define _ENGINE_

#ifdef WIN32
#include <windows.h>
#endif


class CDevice;


class IR_Engine
{
public :
	IR_Engine();
	~IR_Engine();

	bool	Create(HWND hwnd, int width, int height);
	void	Destroy();

	void	Update(float dt);
	void	Render();
private :

	int		screen_width;
	int		screen_height;

	CDevice*	device;

};


#endif